void CAnimationDView::OnDraw(CDC* pDC)
{
	CAnimationDDoc* pDoc = GetDocument();
	ASSERT_VALID(pDoc);
	if (!pDoc)
		return;

	// TODO: 여기에 원시 데이터에 대한 그리기 코드를 추가합니다.
	CDC memDC;
	CBitmap back, man, mask, *oldbit;
	back.LoadBitmap(IDB_BACK);
	man.LoadBitmap(IDB_MAN);
	mask.LoadBitmap(IDB_MASK);

	memDC.CreateCompatibleDC(pDC);

	oldbit = memDC.SelectObject(&back);
	pDC->BitBlt(0, 0, 256, 192, &memDC, 0, 0, SRCCOPY);

	memDC.SelectObject(mask);
	pDC->BitBlt(100, 100, 32, 32, &memDC, 0, 0, SRCAND);

	memDC.SelectObject(man);
//	pDC->BitBlt(100, 100, 32, 32, &memDC, 0, 0, SRCPAINT);
	pDC->StretchBlt(100, 100, 32, 32, &memDC, 200, 200, 32, 32, SRCPAINT);

	memDC.SelectObject(oldbit);
	back.DeleteObject();
	man.DeleteObject();
	mask.DeleteObject();
	memDC.DeleteDC();
}